Slaadi: Evil Frogs From Limbo

Five whole pages in one article? Oh boy. This is gonna be exhausting.

Lore: Toads of Chaos

Within the Ever-Changing Chaos of Limbo, a realm every bit as bizarre and untamed as the name might suggest, the slaadi exist without law or discipline. They follow only one rule: might makes right. Should a slaadi prove too weak, they’ll either find themselves enslaved to a mightier foe or simply killed.

Primus, overlord of the modrons, created a massive and complex stone imbued with the power of law, which he cast into Limbo with the aim of bringing order to the madness. Indeed, as its power grew, it did just that, allowing more intelligent Limbo dwellers to create safe havens. However, the item wasn’t without negative effects; the chaos energy it absorbed gave birth to the slaadi, who went on to wipe out every enclave within Limbo. Alas, Primus deemed them beneath his notice and allows them to run free.

The reproductive cycle of the slaadi is nothing short of horrific. Either they implant a humanoid host with an egg, ala Alien, or they transform them with the chaos phage disease. Each color of slaadi transforms in different ways, retaining its memories with each new form.

Red slaadi implant eggs in their victims via glands beneath their claws, birthing a tadpole that eats through its host until it reaches full size. Blue slaadi inflict terrible transforming diseases via hooks protruding through their hands. The highly intelligent green slaadi uses magic. Gray slaadi are the errand runners of the death slaadi, doing work in the Material Plane; they transform once they eat the full corpse of a death slaad. Finally, the death slaadi themselves are evil and chaos incarnate, forcing their lessers into wars against the other Planes.

Slaadi that emerge from the Spawning Stone have a fragment of the stone imbedded in their brain. Powerful magic can draw the stone and use it to enslave the slaad. Should the stone be destroyed, the slaad is set free. Those born in other methods don’t have the stone, but gain one should they come into contact with the Spawning Stone. Which is quite likely, as they are naturally drawn to it.

There is a lot you could do with this lore. I should know; I had a DM who used these guys for a campaign, and every encounter with them was a nightmare! Perhaps the players need to fight their way up a slaadi hierarchy as they invade, with a death slaad as the BBEG. Or perhaps they run into a slaad being controled by a powerful wizard and need to stop them before they open the door to more slaadi. You could do something with Limbo and Primus. There are tons of possibilities, all of them really cool!

Design: A Rainbow of Murder

Five monsters. Five designs. And somehow, all five of them are fantastic!

Each of these designs fits the corresponding slaadi perfectly. The red is thinner, with massive claws, while the blue is much bulkier and stronger. Meanwhile, the green is a hunch-backed wizard, the gray is like a deadly assassin, and the black is a massive, intimidating amalgamation of all the others.

Plus, they’re just plain intimidating! I wouldn’t want to be on the same side of the same planet as any of these guys!

These designs are rock solid. Each one is unique, interesting, and intimidating, perfectly fitting the monsters they’re attached to. Who’d have thought that giant murder toads could be so cool?

Stats: Colors and Death

Embedded in a Slaad’s brain is a magic gem. Acquire it, and the slaad is yours to command.

Six stat pools to get through. Each of them, save for one, taking up nearly half of a page to themselves. Hoo boy. This is gonna be a big one.

First, let’s look at what they have in common. Each slaad has resistance to acid, cold, fire, lightning, and thunder damage. On top of that, they each have the Magic Resistance and Regeneration abilities (except the tadpole; they can’t regenerate). All of this makes these guys a caster’s worst nightmare.

Slaad tadpoles are the weakest of the lot by far. Their AC is low and their HP is low enough that even a level one wizard could kill it in one hit. It’s only attack is its Bite, which doesn’t do much damage at all. Plus, it’s literally tiny, so you could stomp it to death if you wanted.

Red and Blue slaadi are almost exactly the same. Blue slaadi have higher AC and HP, as well as higher damage. But they share the same Bite and Claw attacks as the reds. Difference is in the claws. Red slaadi claws can implant an egg in the victim, which can grow within the host, weaken them, and eventually kill them. Meanwhile, the blue’s claws leave the chaos phage disease, which renders the victim unable to be healed and reduces their maximum HP by a hefty chunk every 24 hours.

I hope I don’t need to explain why either or is a nightmare to deal with.

Green slaadi are powerful spellcasters. On top of having the Shapechanger ability, they also have a staff and can hurl flames as an action. Now, let’s look at their spell list.

  • At will: detect magic, detect thoughts, mage hand
  • 2/day each: fear, invisibility (self only)
  • 1/day: fireball

Gray slaadi are much the same, except they’ve replaced the staff with a greatsword (that is weaker, somehow?) and a different list of spells.

  • At will: detect magic, detect thoughts, invisibility (self only), mage hand, major image
  • 2/day each: fear, fly, fireball, tongues
  • 1/day: plane shift (self only)

Finally, we have the strongest one of them all: the death slaad. Which is just the gray slaad, but it has the Magic Weapons ability and some new spells. These are:

  • At will: detect magic, detect thoughts, invisibility (self only), mage hand, major image
  • 2/day each: fear, fireball, fly, tongues
  • 1/day each: cloudkill, plane shift

All of this can make for some interesting and tense encounters. One hit is more than enough to put any player in mortal peril. If you want to make the players shit themselves, these are the monsters for you!

Placement

This is a surprisingly strong entry! The lore, the design, the stats, it all works! We’ve got a top twenty contender on our hands here!

With all that in mind, the Slaadi are going to #17 on the Best of the Bestiary!

  1. Beholder
  2. Death Tyrant
  3. Mind Flayer
  4. Dragon Turtle
  5. Mummy/Mummy Lord
  6. Nagas (all three of ’em)
  7. Green Dragons
  8. Red Dragons
  9. Blue Dragons
  10. Black Dragons
  11. White Dragons
  12. Silver Dragons
  13. Couatl
  14. Behir
  15. Aboleth
  16. Sea Hag
  17. Slaadi (all six of ’em) <————–
  18. Lamia
  19. Bronze Dragons
  20. Brass Dragons
  21. Copper Dragons
  22. Gold Dragons
  23. Chuul
  24. Kuo-Toa
  25. Gibbering Mouther
  26. Kraken
  27. Intellect Devourer
  28. Shadow
  29. Chimera
  30. Death Knight
  31. Fomorian
  32. Bone Devil
  33. Dracolich
  34. Faerie Dragon
  35. Gelatinous Cube
  36. Lich
  37. Peryton
  38. Remorhaz
  39. Orcs (all four of ’em)
  40. Magmin
  41. Shield Guardian
  42. Kobold
  43. Kenku
  44. Hobgoblins
  45. Night Hag
  46. Green Hag
  47. Black Pudding
  48. Ankheg
  49. Hook Horror
  50. Oni
  51. Purple Worm
  52. Storm Giant
  53. Hill Giant
  54. Empyrean
  55. Efreeti
  56. Grimlock
  57. Minotaur
  58. Dao
  59. Cloud Giant
  60. Manticore
  61. Scarecrow
  62. Drow (all four of ’em)
  63. Shadow Demon
  64. Modrons (all five of ’em)
  65. Marilith
  66. Drider
  67. Aarackockra
  68. Azer
  69. Demilich
  70. Spectator
  71. Gray Ooze
  72. Ochre Jelly
  73. Hydra
  74. Rakshasa
  75. Marid
  76. Salamander
  77. Harpy
  78. Werejackal
  79. Otyugh
  80. Satyr
  81. Half-Dragon
  82. Cambion
  83. Fire Giant
  84. Nothic
  85. Pixie
  86. Animated Armor
  87. Roper
  88. Banshee
  89. Basilisk
  90. Yochlol
  91. Bulette
  92. Cloaker
  93. Darkmantle
  94. Doppelganger
  95. Revenant
  96. Ghoul and Ghast
  97. Sahuagin (all three)
  98. Ettin
  99. Medusa
  100. Pit Fiend
  101. Erinyes
  102. Chain Devil
  103. Bearded Devil
  104. Barbed Devil
  105. Spined Devil
  106. Ice Devil
  107. Mimic
  108. Djinni
  109. Merrow
  110. Nalfeshnee
  111. Glabrezu
  112. Chasme
  113. Grell
  114. Barlgura
  115. Horned Devil
  116. Balor
  117. Skeletons
  118. Shadow Dragon
  119. Myconids (all four of ’em)
  120. Piercer
  121. Werebear
  122. Lizardfolk
  123. Vrock
  124. Dretch
  125. Pseudodragon
  126. Gnolls (all three)
  127. Goristro
  128. Hezrou
  129. Manes
  130. Quaggoth
  131. Frost Giant
  132. Weretiger
  133. Werewolf
  134. Duergar
  135. Quasit
  136. Dryad
  137. Shambling Mound
  138. Flumph
  139. Goblin
  140. Nightmare
  141. Rust Monster
  142. Wereboar
  143. Wererat
  144. Githyanki
  145. Owlbear
  146. Planetar
  147. Imp
  148. Ogres/Half-ogres
  149. Roc
  150. Clay Golem
  151. Flameskull
  152. Displacer Beast
  153. Carrion Crawler
  154. Githzerai
  155. Grick
  156. Invisible Stalker
  157. Rug of Smothering
  158. Bugbear Chief
  159. Bugbear
  160. Flesh Golem
  161. Vine Blight
  162. Twig Blight
  163. Needle Blight
  164. Mephits (all six of ’em)
  165. Bullywug
  166. Hellhound
  167. Ettercap
  168. Gas Spore
  169. Cockatrice
  170. Lemure
  171. Homonculus
  172. Merfolk
  173. Solar
  174. Deva
  175. Gorgon
  176. Hippogriff
  177. Griffon
  178. Cyclops
  179. Centaur
  180. Ghost
  181. Pegasus
  182. Fire Elemental
  183. Water Elemental
  184. Air Elemental
  185. Stone Giant
  186. Deep Gnome
  187. Dinosaurs (All six of them)
  188. Iron Golem
  189. Stone Golem
  190. Earth Elemental
  191. Galeb Duhr
  192. Helmed Horror
  193. Flying Sword
  194. Crawling Claw
  195. Violet Fungus
  196. Shrieker
  197. Gargoyle
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