Pixie: Pranksters of the Glade

Petal downs and acorn caps are so last summer!

Rivergleam, Pixie Fashionista

Oh god. We’re not dealing with a monster. This is something far worse. We’re dealing with a basic bitch!

Lore: Friendly Little Tricksters

Highly excitable and energetic, pixies enjoy spying on creatures as they pass. While they have an almost irresistible urge to approach and introduce themselves to try and strike up a friendship, the fear of being captured keeps them at bay. Travelers wandering through its glade may never see the creature, but they will hear its little gasps, sighs, and giggles.

Pixies dress as ornately as any prince or princess. Well, at least if said royalty dressed in silk and flowers or acorns, leaves, bark, or squirrel pelts. Complimenting a pixie on their fashion is a surefire way to earn their affection.

Thanks to their powers of invisibility, pixies are rarely, if ever, seen unless they want to be. While hiding in plain sight, they go about the Feywild or the Material Realm, spreading beauty through nature wherever they go.

Should they be visible as they fly, they will leave a trail of glitter like shooting stars in their wake. That powder is said to be possessed of magical qualities, granting flight, causing confusion, or sending one into a deep sleep. Many hunt pixies in the hopes of harnessing this powder, but only the pixies themselves can use it to its full potential.

When visitors pass through their glades, they’ll spend some time observing them from a safe distance before beginning to play harmless tricks. An untied shoe here, dancing lights there, some minor illusions, etc. Should the pranks be met with hostility, the pixies will steer clear. Should the travelers respond good-naturedly, then the pixie may be emboldened to approach to guide their new friends down an easier, safer road.

Oh, and they hate weapons. So much so that they’ll flee at the first sign of a fight.

You can write some pretty fun stories with this. It could be a simple encounter, wherein the party is tested by a pixie and can either scare it off or make a new friend. Or it could be a side-quest, where they have to save one after it’s captured. Or you could integrate it into a larger plot; maybe your BBEG wants pixie dust for some reason and your players need to earn their trust and protect them. For lore so simple, it’s fairly rich with possibility!

Design: Old and New

I mean… if it ain’t broke, don’t fix it, I guess.

Yup. That’s a pixie alright.

This is an effective design. It manages to put a creative spin on the creature while still being clear enough that anyone can recognize it for what it is at one glance. It may not be as creative or interesting as some other creatures higher up on the list, but it’s still alright.

I love all the little touches on this thing. The wrinkles of its leaf-dress. The sparkles of its magic glitter. The mosaic-like pattern of its insect wings. It gives the pixie the appropriately magical aura that it needs.

Overall, the design is good. Not absolutely incredible by any means, but good. It leaves nothing to complain about.


Don’t go expecting a rich and compelling boss fight here. Remember the lore? These little guys and gals are all about avoiding combat!

For starters, pixies are among the most fragile monsters we’ve ever discussed. Their AC isn’t terrible, but their HP is locked right below 5. Not fifty or even fifteen. Just 5. If you hit it even once, it’s dead.

Not that hitting it will be easy. Thanks to Magic Resistance, it has advantage on every saving throw related to magic. It’s primary (and only) action, Superior Invisibility, is the perfect tool for escape.

Even its list of spells is all about distracting you and getting away from you!

  • At will: druidcraft
  • 1/day each: confusion, dancing lights, detect evil and good, detect thoughts, dispel magic, entangle, fly, phantasmal force, polymorph, sleep

Will all of this make for a good fight? No. It isn’t meant to! If you’re going to make the players fight pixies, then you’re going to have to get really creative to make it work!

But if you wanna be that psychotic, go right ahead.


Placing this one is gonna be kind of tricky. It succeeds in all three categories, particularly the lore. But how do you place a monster that you aren’t designed to fight onto a list of the best monsters for fighting?

That is why we’re here, though. So, let’s find a spot.

After careful consideration, I’m going to place the Pixie at #75 on the Best of the Bestiary.

  1. Beholder
  2. Death Tyrant
  3. Mind Flayer
  4. Dragon Turtle
  5. Mummy/Mummy Lord
  6. Nagas (all three of ’em)
  7. Green Dragons
  8. Red Dragons
  9. Blue Dragons
  10. Black Dragons
  11. White Dragons
  12. Silver Dragons
  13. Couatl
  14. Behir
  15. Aboleth
  16. Sea Hag
  17. Lamia
  18. Bronze Dragons
  19. Brass Dragons
  20. Copper Dragons
  21. Gold Dragons
  22. Chuul
  23. Kuo-Toa
  24. Gibbering Mouther
  25. Kraken
  26. Intellect Devourer
  27. Chimera
  28. Death Knight
  29. Fomorian
  30. Bone Devil
  31. Dracolich
  32. Faerie Dragon
  33. Gelatinous Cube
  34. Lich
  35. Peryton
  36. Orcs (all four of ’em)
  37. Magmin
  38. Kobold
  39. Kenku
  40. Hobgoblins
  41. Night Hag
  42. Green Hag
  43. Black Pudding
  44. Ankheg
  45. Hook Horror
  46. Oni
  47. Storm Giant
  48. Hill Giant
  49. Empyrean
  50. Efreeti
  51. Grimlock
  52. Minotaur
  53. Dao
  54. Cloud Giant
  55. Manticore
  56. Drow (all four of ’em)
  57. Shadow Demon
  58. Modrons (all five of ’em)
  59. Marilith
  60. Drider
  61. Aarackockra
  62. Azer
  63. Demilich
  64. Spectator
  65. Gray Ooze
  66. Ochre Jelly
  67. Hydra
  68. Marid
  69. Harpy
  70. Werejackal
  71. Otyugh
  72. Half-Dragon
  73. Cambion
  74. Fire Giant
  75. Nothic
  76. Pixie <—————-
  77. Animated Armor
  78. Banshee
  79. Basilisk
  80. Yochlol
  81. Bulette
  82. Cloaker
  83. Darkmantle
  84. Doppelganger
  85. Ghoul and Ghast
  86. Ettin
  87. Medusa
  88. Pit Fiend
  89. Erinyes
  90. Chain Devil
  91. Bearded Devil
  92. Barbed Devil
  93. Spined Devil
  94. Ice Devil
  95. Mimic
  96. Djinni
  97. Merrow
  98. Nalfeshnee
  99. Glabrezu
  100. Chasme
  101. Grell
  102. Barlgura
  103. Horned Devil
  104. Balor
  105. Shadow Dragon
  106. Myconids (all four of ’em)
  107. Piercer
  108. Werebear
  109. Lizardfolk
  110. Vrock
  111. Dretch
  112. Gnolls (all three)
  113. Goristro
  114. Hezrou
  115. Manes
  116. Frost Giant
  117. Weretiger
  118. Werewolf
  119. Duergar
  120. Quasit
  121. Dryad
  122. Flumph
  123. Goblin
  124. Nightmare
  125. Wereboar
  126. Wererat
  127. Githyanki
  128. Owlbear
  129. Planetar
  130. Imp
  131. Ogres/Half-ogres
  132. Clay Golem
  133. Flameskull
  134. Displacer Beast
  135. Carrion Crawler
  136. Githzerai
  137. Grick
  138. Invisible Stalker
  139. Rug of Smothering
  140. Bugbear Chief
  141. Bugbear
  142. Flesh Golem
  143. Vine Blight
  144. Twig Blight
  145. Needle Blight
  146. Mephits (all six of ’em)
  147. Bullywug
  148. Hellhound
  149. Ettercap
  150. Gas Spore
  151. Cockatrice
  152. Lemure
  153. Homonculus
  154. Merfolk
  155. Solar
  156. Deva
  157. Gorgon
  158. Hippogriff
  159. Griffon
  160. Cyclops
  161. Centaur
  162. Ghost
  163. Pegasus
  164. Fire Elemental
  165. Water Elemental
  166. Air Elemental
  167. Stone Giant
  168. Deep Gnome
  169. Dinosaurs (All six of them)
  170. Iron Golem
  171. Stone Golem
  172. Earth Elemental
  173. Galeb Duhr
  174. Helmed Horror
  175. Flying Sword
  176. Crawling Claw
  177. Violet Fungus
  178. Shrieker
  179. Gargoyle

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