Oozes (Part 2): Stats and Placement

Stats: Murder Jello in Four Flavors

We’ve got four of these guys to get through, so let’s get right into it. Buckle up; we’re gonna be here for a while.

A Black Pudding is tricky. While its AC is low, sitting in the single digits, its HP is nearly in the triple digits. Acid, cold, lightning, and slashing damage don’t do any damage to it whatsoever, and it’s immune to basically every condition. Killing this one is tricky.

Hell, even touching it is dangerous! With Corrosive Form, any creature it touches or who hits it with melee take 4(1d8) acid damage. Nonmagical weapons corrode upon touch, taking a permanent -1 penalty to damage rolls; should that penalty reach -5, it is permanently destroyed. Ammunition that strikes it is instantly destroyed. On top of that, it can eat through anything made of nonmagical wood or metal in 1 round, provided its only 2 inches thick.

Oh, and don’t even bother trying to escape. With Amorphous, the pudding can slip through spaces as narrow as 1 inch without squeezing. WIth Spider Climb, it can climb difficult surfaces without making an ability check; this includes crawling along the ceiling.

That… is horrifying.

Pseudopod, the black pudding’s primary – and only – attack, is a heavy-hitting blow, packing low bludgeoning damage and high acid damage. On top of that, it melts away armor, giving a permanent -1 penalty to nonmagical armor if struck. Should the penalty reduce the armor AC to 10, it is destroyed. If you want to put the fear of God into your party’s Fighter, this is the monster to go with.

Finally, we have its Reaction: Split. When struck with lightning or slashing damage, the black pudding splits into two new ones, provided it has a minimum of 10 HP at the time. These two have a combined total HP of the original pudding, rounded down, and they’re one size smaller; a large pudding splits into two mediums, and a medium into two smalls.

You get all that? Good. ‘Cause we’ve got three more of these guys to go.

In terms of defense, the gelatinous cube isn’t as durable as the black pudding. Its AC is even lower, though its HP is still solid. While it doesn’t have the damage immunities the last ooze had, it does still have the same condition immunities. No charming the murder jello.

Ooze Cube is this monster’s primary ability. It takes up the entire space it stands in, and anyone who enters its space is at risk of being hit by its Engulf action (more on that later). Anyone inside the cube has total cover, so that’s a plus… if you can ignore the constant acid damage. Anyone within five feet of it can make a Strength check to pull something free, but they’ll take a solid chunk of acid damage to even attempt it.

Also, it’s transparent, so you need to make a perception check to even notice it if it isn’t moving. So that’s neat.

Attack wise, it’s fairly weak. It has the Pseudopod attack, but it doesn’t melt through armor like before. Engulf is its primary action. This does just about what you’d expect; while moving, anyone in its path must succeed a dexterity save or be swallowed by the cube. While inside, they take a ton of acid damage, are restrained, and cannot breath.

That was the gelatinous cube. A simple beast, but extremely deadly and fun. Now, onto the gray ooze.

Of the four oozes, this one is the easiest to kill. Its AC is the highest so far, but its HP is by far the lowest of the four. It makes up for this by being immune to acid, cold, and fire damage, as well as being immune to conditions.

Alas, the rest is just a weaker version of the black pudding. It has all the same abilities. Amorphous, Corrode Metal, False Appearance, and Pseudopod. It’s all the same, just not as deadly.

Finally, we have the ochre jelly. It has the same AC as the gray ooze, but makes up for it by having higher HP. It’s resistant to acid damage, but completely immune to lightning, slashing, and charm.

Unfortunately, also like the gray ooze, this is just a weaker version of the black pudding. It has Amorphous, Spider Climb, Pseudopod (which has no armor melting properties, unlike the black pudding and gray ooze), and Split. It’s just the black pudding, only weaker and yellow.

And thus we finally reach the end. Overall, I’m split. The black ooze and gelatinous cube are fantastic, but everything after them is just a worse version of the black ooze. Even still, these guys all make for phenomenal fights. It’s just a matter of how challenging and terrifying you want them to be.

Also, how mad would your players be if you poured pudding over their minis and/or shoved their minis into jello. That’s an important thing to find out.

Placement

As a whole, the oozes are fantastic. Their lore isn’t much, but it more than makes up for it with fantastic designs and great stats. Some are clearly better than others, but they’re all still solid. They have clearly earned their place as a D&D staple!

With all that in mind, we’re going to place the Gelatinous Cube at #33, the Black Pudding at #41, the Gray Ooze at #63, and the Ochre Jelly at #64 on the Best of the Bestiary!

  1. Beholder
  2. Death Tyrant
  3. Mind Flayer
  4. Dragon Turtle
  5. Mummy/Mummy Lord
  6. Nagas (all three of ’em)
  7. Green Dragons
  8. Red Dragons
  9. Blue Dragons
  10. Black Dragons
  11. White Dragons
  12. Silver Dragons
  13. Couatl
  14. Behir
  15. Aboleth
  16. Sea Hag
  17. Lamia
  18. Bronze Dragons
  19. Brass Dragons
  20. Copper Dragons
  21. Gold Dragons
  22. Chuul
  23. Kuo-Toa
  24. Gibbering Mouther
  25. Kraken
  26. Intellect Devourer
  27. Chimera
  28. Death Knight
  29. Fomorian
  30. Bone Devil
  31. Dracolich
  32. Faerie Dragon
  33. Gelatinous Cube <—————-
  34. Lich
  35. Magmin
  36. Kobold
  37. Kenku
  38. Hobgoblins
  39. Night Hag
  40. Green Hag
  41. Black Pudding <—————
  42. Ankheg
  43. Hook Horror
  44. Oni
  45. Storm Giant
  46. Hill Giant
  47. Empyrean
  48. Efreeti
  49. Grimlock
  50. Minotaur
  51. Dao
  52. Cloud Giant
  53. Manticore
  54. Drow (all four of ’em)
  55. Shadow Demon
  56. Modrons (all five of ’em)
  57. Marilith
  58. Drider
  59. Aarackockra
  60. Azer
  61. Demilich
  62. Spectator
  63. Gray Ooze <————-
  64. Ochre Jelly <————
  65. Hydra
  66. Marid
  67. Harpy
  68. Werejackal
  69. Half-Dragon
  70. Cambion
  71. Fire Giant
  72. Nothic
  73. Animated Armor
  74. Banshee
  75. Basilisk
  76. Yochlol
  77. Bulette
  78. Cloaker
  79. Darkmantle
  80. Doppelganger
  81. Ghoul and Ghast
  82. Ettin
  83. Medusa
  84. Pit Fiend
  85. Erinyes
  86. Chain Devil
  87. Bearded Devil
  88. Barbed Devil
  89. Spined Devil
  90. Ice Devil
  91. Mimic
  92. Djinni
  93. Merrow
  94. Nalfeshnee
  95. Glabrezu
  96. Chasme
  97. Grell
  98. Barlgura
  99. Horned Devil
  100. Balor
  101. Shadow Dragon
  102. Myconids (all four of ’em)
  103. Werebear
  104. Lizardfolk
  105. Vrock
  106. Dretch
  107. Gnolls (all three)
  108. Goristro
  109. Hezrou
  110. Manes
  111. Frost Giant
  112. Weretiger
  113. Werewolf
  114. Duergar
  115. Quasit
  116. Dryad
  117. Flumph
  118. Goblin
  119. Nightmare
  120. Wereboar
  121. Wererat
  122. Githyanki
  123. Planetar
  124. Imp
  125. Ogres/Half-ogres
  126. Clay Golem
  127. Flameskull
  128. Displacer Beast
  129. Carrion Crawler
  130. Githzerai
  131. Grick
  132. Invisible Stalker
  133. Rug of Smothering
  134. Bugbear Chief
  135. Bugbear
  136. Flesh Golem
  137. Vine Blight
  138. Twig Blight
  139. Needle Blight
  140. Mephits (all six of ’em)
  141. Bullywug
  142. Hellhound
  143. Ettercap
  144. Gas Spore
  145. Cockatrice
  146. Lemure
  147. Homonculus
  148. Merfolk
  149. Solar
  150. Deva
  151. Gorgon
  152. Hippogriff
  153. Griffon
  154. Cyclops
  155. Centaur
  156. Ghost
  157. Fire Elemental
  158. Water Elemental
  159. Air Elemental
  160. Stone Giant
  161. Deep Gnome
  162. Dinosaurs (All six of them)
  163. Iron Golem
  164. Stone Golem
  165. Earth Elemental
  166. Galeb Duhr
  167. Helmed Horror
  168. Flying Sword
  169. Crawling Claw
  170. Violet Fungus
  171. Shrieker
  172. Gargoyle
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