If you destroy me, I will return, and everyone you care about will suffer for it.
Explictica Defilus, Spirit Naga
Damn, this monster legit just said, “Talk shit, get hit.” That’s pretty cool! Let’s see if it loves up to that!
Lore: Arcane Egos
Residing within the ruins of ancient civilizations, nagas live to gather arcane knowledge and treasures. They were created long ago as guardian entities to a civilization long lost, but nagas chose independence when their creators vanished. Few creatures are as driven as a naga; in order to expand their knowledge or arcane collection, they will venture far out of their domain. It helps that they are immortal; when struck down, they gain a new body only a few days later.
Nagas rule their territory with an iron fist. Some are compassionate and rule kindly, others can reign among the most bitter and terrible of tyrants. In either case, the naga sees itself as the absolute ruler of its lands and will accept no other authority.
The ancient enemy of the nagas are the yuan-ti. Both sides view themselves as the highest form of serpentine evolution. As much as they despise each other, however, cooperation between the two races has been known to happen, should both have a common goal. Even still, the yuan-ti despise being ordered about by the uptight and narcissistic nagas.
Some yuan-ti even took their dislikes of the nagas to the next level. Using dark necromantic rituals, they can halt a naga’s regeneration. By doing this, they force it into the form of a Bone Naga, a significantly crippled version of its former self.
Guardian nagas can be considered the ‘good’ naga. They work to keep arcane powers out of sinister hands and actively play large parts in foiling evil plots. When provoked, they will try to solve the conflict peacefully. However, when its hand is forced, it is a formidable foe.
Spirit nagas are not so kind. They live purely off of spite, spending all of their time plotting revenge against those that have wronged them or could wrong them. Those that live within their dark domains do so as slaves. Spirit Nagas enjoy charming their prey, luring them into a false sense of security before attacking.
This is some really good lore, rife with potential for a campaign! Maybe they need to impress a Naga with arcane knowledge in exchange for a favor. Perhaps they need to find a way to turn a tyrannical Spirit Naga into a Bone Naga to kill it! Or you could explore the fallen realm from which they came! The possibilities are as boundless as they are exciting!
Design: Snakes with a Face
Remember those serpent dudes from Dark Souls 1? It’s kinda like that. Only a little less horrifying.
I really love these designs. Sure, they’re all fairly basic; two of them are just snakes with faces, and the third is a big ol’ skeleton. But the artists managed to squeeze out a ton of personality out of each one.
The Spirit Naga just looks like a rattlesnake that can voice its discontent. And it is discontent with everything. Plus, the black-and-red color pallet gives it a menacing appearance, completely unlike the gentle Guardian Naga, with its soft green color scheme and warm facial features.
Then there’s the Bone Naga. Which is an angry snake skeleton.
Stats: Hope you guys like spells!
When was the last time we had an entry that was just one monster? Can we go back to that sometime soon? Please? I’m so tired…
The Bone Naga is the simplest and weakest of the lot. Not to say that it’s a pushover; it’s AC is decent and its HP, while not monstrous, ain’t all that bad. Plus, it’s immune to poison damage, as well as the charm, exhaustion, paralysis, and poison conditions.
Melee wise, it only has one option: biting. And for a low to mid-level monster, this attack does some pretty hefty damage! 10(2d6+3) piercing with an added 10(3d6) poison is pretty scary for a party around levels three through five.
Then there are its spells. If you want this monster to have been a Guardian Naga, it has:
- Cantrips (at will): mending, sacred flame, thaumaturgy
- 1st level (4 slots): command, shield of faith
- 2nd level (3 slots): calm emotions, hold person
- 3rd level (2 slots): bestow curse
If it were a Spirit Naga, it would have:
- Cantrips (at will): mage hand, minor illusion, ray of frost
- 1st level (4 slots): charm person, sleep
- 2nd level (3 slots): detect thoughts, hold person
- 3rd level (2 slots): lightning bolt
Hope you like those lists, ’cause we got two more of ’em coming up.
Next is the Spirit Naga. This is only slightly harder to kill than the Bone Naga, but it is far more dangerous. Its bite attack does less piercing damage and more poison, and its Rejuvenation ability technically makes it immortal. Then there’s the spell list.
- Cantrips (at will): mage hand, minor illusion, ray of frost
- 1st level (4 slots): charm person, detect magic, sleep
- 2nd level (3 slots): detect thoughts, hold person
- 3rd level (3 slots): lightning bolt, water breathing
- 4th level (3 slots): blight, dimension door
- 5th level (2 slots): dominate person
Finally, we have the most powerful one of all: the Guardian Naga. Its AC and HP are both on the high end, making it the most durable of the three. Its bite attack deals a pitiful bit of piercing damage, along with a monstrous 45(10d8) poison damage, should the victim fail a Con save. Or it could skip the fangs and simply use Spit Poison, dealing the same amount of damage for the same save.
And, of course, there’s the spell list.
- Cantrips (at will): mending, sacred flame, thaumaturgy
- 1st level (4 slots): command, cure wounds, shield of faith
- 2nd level (3 slots): calm emotions, hold person
- 3rd level (3 slots): bestow curse, clairvoyance
- 4th level (3 slots): banishment, freedom of movement
- 5th level (2 slots): flame strike, geas
- 6th level (1 slot): true seeing
All of that combined can make these three monsters fairly tricky and dangerous. How do the party members handle the various spells? Can they avoid panicking when they take that poison damage? How do they deal with an enemy that will simply come back to life a few days after they kill it? No matter which flavor you pick, any of these three can make for a pretty fun boss fight!
Placement
This is a top-tier monster for sure. The lore is fantastic, the design, while simple, is great, and the stats can make for a great boss fight. But the question is: are they top five worthy?
No. But they’re damn close!
With all that in mind, let’s put the Nagas on the Best of the Bestiary!
- Beholder
- Death Tyrant
- Mind Flayer
- Dragon Turtle
- Mummy/Mummy Lord
- Nagas (all three of ’em) <———–
- Green Dragons
- Red Dragons
- Blue Dragons
- Black Dragons
- White Dragons
- Silver Dragons
- Couatl
- Behir
- Aboleth
- Sea Hag
- Lamia
- Bronze Dragons
- Brass Dragons
- Copper Dragons
- Gold Dragons
- Chuul
- Kuo-Toa
- Gibbering Mouther
- Kraken
- Intellect Devourer
- Chimera
- Death Knight
- Fomorian
- Bone Devil
- Dracolich
- Faerie Dragon
- Lich
- Magmin
- Kobold
- Kenku
- Hobgoblins
- Night Hag
- Green Hag
- Ankheg
- Hook Horror
- Storm Giant
- Hill Giant
- Empyrean
- Efreeti
- Grimlock
- Minotaur
- Dao
- Cloud Giant
- Manticore
- Drow (all four of ’em)
- Shadow Demon
- Modrons (all five of ’em)
- Marilith
- Drider
- Aarackockra
- Azer
- Demilich
- Spectator
- Hydra
- Marid
- Harpy
- Werejackal
- Half-Dragon
- Cambion
- Fire Giant
- Animated Armor
- Banshee
- Basilisk
- Yochlol
- Bulette
- Cloaker
- Darkmantle
- Doppelganger
- Ghoul and Ghast
- Ettin
- Medusa
- Pit Fiend
- Erinyes
- Chain Devil
- Bearded Devil
- Barbed Devil
- Spined Devil
- Ice Devil
- Mimic
- Djinni
- Merrow
- Nalfeshnee
- Glabrezu
- Chasme
- Grell
- Barlgura
- Horned Devil
- Balor
- Shadow Dragon
- Myconids (all four of ’em)
- Werebear
- Lizardfolk
- Vrock
- Dretch
- Gnolls (all three)
- Goristro
- Hezrou
- Manes
- Frost Giant
- Weretiger
- Werewolf
- Duergar
- Quasit
- Dryad
- Flumph
- Goblin
- Wereboar
- Wererat
- Githyanki
- Planetar
- Imp
- Clay Golem
- Flameskull
- Displacer Beast
- Carrion Crawler
- Githzerai
- Grick
- Invisible Stalker
- Rug of Smothering
- Bugbear Chief
- Bugbear
- Flesh Golem
- Vine Blight
- Twig Blight
- Needle Blight
- Mephits (all six of ’em)
- Bullywug
- Hellhound
- Ettercap
- Gas Spore
- Cockatrice
- Lemure
- Homonculus
- Merfolk
- Solar
- Deva
- Gorgon
- Hippogriff
- Griffon
- Cyclops
- Centaur
- Ghost
- Fire Elemental
- Water Elemental
- Air Elemental
- Stone Giant
- Deep Gnome
- Dinosaurs (All six of them)
- Iron Golem
- Stone Golem
- Earth Elemental
- Galeb Duhr
- Helmed Horror
- Flying Sword
- Crawling Claw
- Violet Fungus
- Shrieker
- Gargoyle