Lore: Scavengers of the Sea
Residing deep beneath the waves, merfolk rarely interact with land-dwelling creatures, thus becoming the focus of many a sailor’s romanticized tales. They lack the means to create a proper society beneath the water, such as making weapons or writing histories, and thus live in hunter-gatherer tribes. On occasion, multiple tribes will gather to face a greater threat, choosing a single leader to helm the charge. Sometimes, these unifications lead to the creation of underwater dynasties that last centuries.
They build their homes within submerged caverns, cities, coral mazes, or stones that they themselves carve. These can usually be found in water shallow enough for them to see the sun, thus granting them the ability to mark the passage of time. They harvest coral and farm fish like animals. They’ll craft weapons from whatever supplies they can find in order to defend themselves.
And that’s all. It isn’t bad lore, but you can’t do a whole lot with it. At best, you can use it as a way to slide the merfolk into a larger story.
Design: Zora, D&D Edition
Hey, you like Zelda? Well, here’s that.

While not the most creative design in the book, this one does have a bit going for it. Like it’s clothing; note how none of it quite matches with the other pieces, like the mermaid drawn just picked up whatever she could find and put it all on. It’s a nice little lore-appropriate detail.
Still, it does leave a bit to be desired in the creativity department. It’s a humanoid fish, basically just a Zora from Ocarina of Time; it isn’t exactly breaking new ground.
But hey. At least they didn’t go the generic ‘pretty human with a fish body and a seashell bra’ or something stupid like that.
Stats: A Fish… With a Spear…
Wow. This really doesn’t give me anything to work with.
This isn’t a powerful monster. Its AC and HP are both extremely low. Its spear attack is fairly dangerous, at least for a level one monster. You hit it and it dies, it hits you and you might die… if you’re the weakest level one character of all time.
And that’s it. This monster has no special abilities. No magic spells. It doesn’t have anything to make it more interesting. It doesn’t even have anything to give it an advantage if it’s in the water! It has nothing! Even as a starter monster, that’s just sad!
Placement
This is a pretty weak monster overall. Its lore isn’t terrible and the design is decent. Unfortunately, the stats just don’t make for an interesting fight in any way. As a whole, very underwhelming.
With all that in mind, let’s put the Merfolk on the Best of the Bestiary!
- Beholder
- Death Tyrant
- Dragon Turtle
- Green Dragons
- Red Dragons
- Blue Dragons
- Black Dragons
- White Dragons
- Silver Dragons
- Couatl
- Behir
- Aboleth
- Sea Hag
- Lamia
- Bronze Dragons
- Brass Dragons
- Copper Dragons
- Gold Dragons
- Chuul
- Kuo-Toa
- Gibbering Mouther
- Kraken
- Intellect Devourer
- Chimera
- Death Knight
- Fomorian
- Bone Devil
- Dracolich
- Faerie Dragon
- Lich
- Magmin
- Kobold
- Kenku
- Hobgoblins
- Night Hag
- Green Hag
- Ankheg
- Hook Horror
- Storm Giant
- Hill Giant
- Empyrean
- Efreeti
- Grimlock
- Dao
- Cloud Giant
- Manticore
- Drow (all four of ’em)
- Shadow Demon
- Marilith
- Drider
- Aarackockra
- Azer
- Demilich
- Spectator
- Hydra
- Marid
- Harpy
- Werejackal
- Half-Dragon
- Cambion
- Fire Giant
- Animated Armor
- Banshee
- Basilisk
- Yochlol
- Bulette
- Cloaker
- Darkmantle
- Doppelganger
- Ghoul and Ghast
- Ettin
- Medusa
- Pit Fiend
- Erinyes
- Chain Devil
- Bearded Devil
- Barbed Devil
- Spined Devil
- Ice Devil
- Djinni
- Nalfeshnee
- Glabrezu
- Chasme
- Grell
- Barlgura
- Horned Devil
- Balor
- Shadow Dragon
- Werebear
- Lizardfolk
- Vrock
- Dretch
- Gnolls (all three)
- Goristro
- Hezrou
- Manes
- Frost Giant
- Weretiger
- Werewolf
- Duergar
- Quasit
- Dryad
- Flumph
- Goblin
- Wereboar
- Wererat
- Githyanki
- Planetar
- Imp
- Clay Golem
- Flameskull
- Displacer Beast
- Carrion Crawler
- Githzerai
- Grick
- Invisible Stalker
- Rug of Smothering
- Bugbear Chief
- Bugbear
- Flesh Golem
- Vine Blight
- Twig Blight
- Needle Blight
- Mephits (all six of ’em)
- Bullywug
- Hellhound
- Ettercap
- Gas Spore
- Cockatrice
- Lemure
- Homonculus
- Merfolk <——————————–
- Solar
- Deva
- Gorgon
- Hippogriff
- Griffon
- Cyclops
- Centaur
- Ghost
- Fire Elemental
- Water Elemental
- Air Elemental
- Stone Giant
- Deep Gnome
- Dinosaurs (All six of them)
- Iron Golem
- Stone Golem
- Earth Elemental
- Galeb Duhr
- Helmed Horror
- Flying Sword
- Crawling Claw
- Violet Fungus
- Shrieker
- Gargoyle
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