Well… at least this one isn’t holding corpses. Instead, she’s holding a disembodied soul! Because that’s just so much more pleasant!
Lore: Predators of Dreams
Night hag’s love nothing more than seeing the good turn to evil. To see lovers become obsessive or the kind to become cruel. This cruelty lead them to be banished from the Feywild to Hades, where they became fiends. Since then, they’ve spread all across the Lower Planes.
While one might sleep, a night hag might intrude upon their dreams in an ethereal form. Those with Truesight may be able to see them as they straddle their prey. The hag will fill their victim’s mind with with doubts and fears to trick them into performing acts of evil in the true world. They’ll continue to do this night after night until their victim dies. When that happens, they’ll trap their soul within a bag to transport into Hades.
This is some great lore! There’s a ton of fun stuff you can do to screw with your players! Consistently haunt their nightmares with some creepy imagery! Or perhaps make a familiar NPC the victim of that and demonstrate him slowly descending into madness, so the players have to figure out what’s going on and stop it before it’s too late! You’ve got a ton of fun options as a DM!
Design: Where did the horns come from?

I don’t know why I’m so fixated on the horns. But… where did the horns come from? Am I overthinking this? Probably. Moving on.
This is a perfectly fine design. It isn’t as creepy as the green hag, but it’s definitely a chilling look. That malevolent grin, her witch doctor aesthetic, the soul of her victim hovering over her hand, it all comes together into something truly creepy.
Is it especially creative? Not particularly. It’s not the most generic witch-looking monster ever, sure. But it’s a far cry from the higher up creatures on this list.
Stats: Of Nightmares and Death
Despite what you may think, the night hag is far from a weak monster. It has a fairly high AC and HP just within triple digits. Not only that, but it’s resistant to cold, fire, and all melee made without magic or silver weapons. Also, you can’t charm it. Not that you’d want to.
Oh, what am I saying? Of course you would.
It also has a few spells to use. These are:
At will: detect magic, magic missile
2/day each: plane shift (self only), ray of enfeeblement, sleep
On top of that, it can use Change Shape to… change shapes. Or it could use Etherealness to step into either the Ethereal Plane or Material Plane, depending on which it currently stands in. This can make catching the hag tricky, if not impossible.
It’s most dangerous ability is Nightmare Haunting, which it can only use once a day. With this, the night hag can produce nightmares in a sleeping victim upon touching them. If the dreams last more than a nightmare, the victim will take no benefit from their rest and its total HP drops by 5(1d10). Should this effect reduce their total HP to 0, the victim will die.
Also, the hag has claws. They do decent damage.
With this monster, it’s more about the buildup to the encounter than the fight itself. How do the players deal with the health-depleting nightmares? How do they find the hag itself? This is the actual boss fight, not the battle itself. Because the fight itself is more like a basic slugfest with the occasional spell.
Placement
This is definitely a very strong monster. It has great lore and it makes for a fun encounter. Yes, the boss fight itself is a bit straight-forward and the design is only okay. But still, it’s a strong one.
With all that in mind, let’s put the Night Hag on the Best of the Bestiary!
- Beholder
- Death Tyrant
- Dragon Turtle
- Green Dragons
- Red Dragons
- Blue Dragons
- Black Dragons
- White Dragons
- Silver Dragons
- Couatl
- Behir
- Aboleth
- Bronze Dragons
- Brass Dragons
- Copper Dragons
- Gold Dragons
- Chuul
- Gibbering Mouther
- Chimera
- Death Knight
- Fomorian
- Bone Devil
- Dracolich
- Faerie Dragon
- Night Hag <——————-
- Green Hag
- Ankheg
- Storm Giant
- Hill Giant
- Empyrean
- Efreeti
- Grimlock
- Dao
- Cloud Giant
- Drow (all four of ’em)
- Shadow Demon
- Marilith
- Drider
- Aarackockra
- Azer
- Demilich
- Spectator
- Marid
- Cambion
- Fire Giant
- Animated Armor
- Banshee
- Basilisk
- Yochlol
- Bulette
- Cloaker
- Darkmantle
- Doppelganger
- Ghoul and Ghast
- Ettin
- Pit Fiend
- Erinyes
- Chain Devil
- Bearded Devil
- Barbed Devil
- Spined Devil
- Ice Devil
- Djinni
- Nalfeshnee
- Glabrezu
- Chasme
- Grell
- Barlgura
- Horned Devil
- Balor
- Shadow Dragon
- Vrock
- Dretch
- Gnolls (all three)
- Goristro
- Hezrou
- Manes
- Frost Giant
- Duergar
- Quasit
- Dryad
- Flumph
- Goblin
- Githyanki
- Planetar
- Imp
- Clay Golem
- Flameskull
- Displacer Beast
- Carrion Crawler
- Githzerai
- Grick
- Rug of Smothering
- Bugbear Chief
- Bugbear
- Flesh Golem
- Vine Blight
- Twig Blight
- Needle Blight
- Bullywug
- Ettercap
- Gas Spore
- Cockatrice
- Lemure
- Solar
- Deva
- Gorgon
- Griffon
- Cyclops
- Centaur
- Ghost
- Fire Elemental
- Water Elemental
- Air Elemental
- Stone Giant
- Deep Gnome
- Dinosaurs (All six of them)
- Iron Golem
- Stone Golem
- Earth Elemental
- Galeb Duhr
- Flying Sword
- Crawling Claw
- Violet Fungus
- Shrieker
- Gargoyle
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