First the grell, now this. These last two entries have been some weird looking dudes. And I kinda love it!
Lore: Lurker in the Rocks
Gricks lay waiting within rocks for their prey. Rather than hunting, they’ll drag their rubbery bodies to where other creatures might pass to lurk until they can ambush their next meal. They’ll consume anything aside from another grick. Only once their prey is extinguished do they move on. The only sign of their presence is the accumulated items discarded from the corpses of its victims.
And… that’s it. It hides in the rocks and ambushes people. That’s all there is to it.
Well, that’s a shame.
Design: Worm-Tentacle-Octopus… Wortenpus?
Why does the word ‘wordentpus’ make me feel so uncomfortable?

This is another A+ design. Whoever made the grell must have been responsible for this dude, because they have a lot of the same energy. Three simple aspects, worm, beak, and tentacles, all stuck together. And it works!
Like, imagine walking across some rocks and then this motherfucker pops out at you! That is a legitimately frightening image!
If there were more to its lore, I’m sure I’d have more to say here. But there’s not, so I’ll wrap it up quick. This is a creative and fun design and I like it a lot. Definitely a solid one.
Not that the bar is all that high these days.
Stats: Now There Are Two of Them!
We’ve got two flavors of grick to work with here! And both are just as boring as each other! Yay!
The regular grick is hardly durable. Its AC is hardly the worst thing ever, but it’s also hardly the best. However, its HP is just pitiful. Luckily, it has resistance to all non-magical melee, so an early party of adventurers might have a slightly harder time killing it.
And the alpha is the exact same but with less pitiful numbers.
Action wise, the grick is pretty basic. It can attack you with its tentacles, then with its beak if that hits. Combined, that comes to a total of 3d6+4 damage. Not bad for an early game monster, but hardly the most threatening.
And the alpha is the exact same thing but the tentacles do more damage and it can attack with its tail.
Why are there two varieties when they’re both basically the same thing?
Both varieties have the Stone Camouflage ability. This gives them advantage on stealth checks made in rocky terrain. Which can make for a terrifying start to the battle; ambush the weakest member of the party, have them roll for initiative, and watch the players panic.
Placement
This is yet another mixed bag monster. Its lore basically doesn’t exist and its stats are lame. But god dammit, I love that design! Definitely one destined for the mid-low tier of the list.
With all that in mind, let’s put the Grick on the Best of the Bestiary!
- Beholder
- Death Tyrant
- Dragon Turtle
- Green Dragons
- Red Dragons
- Blue Dragons
- Black Dragons
- White Dragons
- Silver Dragons
- Couatl
- Behir
- Aboleth
- Bronze Dragons
- Brass Dragons
- Copper Dragons
- Gold Dragons
- Chuul
- Gibbering Mouther
- Chimera
- Death Knight
- Fomorian
- Bone Devil
- Dracolich
- Faerie Dragon
- Ankheg
- Storm Giant
- Hill Giant
- Empyrean
- Efreeti
- Dao
- Cloud Giant
- Drow (all four of ’em)
- Shadow Demon
- Marilith
- Drider
- Aarackockra
- Azer
- Demilich
- Spectator
- Marid
- Cambion
- Fire Giant
- Animated Armor
- Banshee
- Basilisk
- Yochlol
- Bulette
- Cloaker
- Darkmantle
- Doppelganger
- Ghoul and Ghast
- Ettin
- Pit Fiend
- Erinyes
- Chain Devil
- Bearded Devil
- Barbed Devil
- Spined Devil
- Ice Devil
- Djinni
- Nalfeshnee
- Glabrezu
- Chasme
- Grell
- Barlgura
- Horned Devil
- Balor
- Shadow Dragon
- Vrock
- Dretch
- Gnolls (all three)
- Goristro
- Hezrou
- Manes
- Frost Giant
- Duergar
- Quasit
- Dryad
- Flumph
- Goblin
- Githyanki
- Planetar
- Imp
- Clay Golem
- Flameskull
- Displacer Beast
- Carrion Crawler
- Githzerai
- Grick <——————–
- Rug of Smothering
- Bugbear Chief
- Bugbear
- Flesh Golem
- Vine Blight
- Twig Blight
- Needle Blight
- Bullywug
- Ettercap
- Gas Spore
- Cockatrice
- Lemure
- Solar
- Deva
- Gorgon
- Cyclops
- Centaur
- Ghost
- Fire Elemental
- Water Elemental
- Air Elemental
- Stone Giant
- Deep Gnome
- Dinosaurs (All six of them)
- Iron Golem
- Stone Golem
- Earth Elemental
- Galeb Duhr
- Flying Sword
- Crawling Claw
- Violet Fungus
- Shrieker
- Gargoyle
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