Two of my gravediggers were caught and hanged yesterday. The other two are understandably reluctant to meet a similar fate, but I shan’t let their concerns stall my progress. I need fresh corpses, and if those bumpkins can’t get them for me, I’ll use theirs instead.
From the diary of Evangeliza Lavain, Necromancer
I am just going to destroy this article with Resident Evil jokes. Because that’s basically what this guy is!
Flesh golems are grisly creations, their bodies made of different parts stitched together from corpses. Its very strong, but its brain is only capable of thought on a level with a small child. Lightning invigorates them, giving them even further strength. And their flesh, despite being taken from rotting bodies, is extremely durable.
Much like the clay golem, a spirit is implanted into the body to give it life. Unlike the former, however, the spirit loathes this form, often screaming its rage out. Should the spirit be freed, the walking corpse will go on a rampage.
This is less ‘lore’ and more of a ‘how to play this monster’. Which is far less interesting. So… yeah, this one is not a win.
Design: Remember the first zombie encounter in Resident Evil 1?
Yeah, it’s that. But worse. Much worse.

This motherfucker is certainly creepy. It’s hard to find a single part of him that doesn’t look like it came from somewhere else. Or someone else.
But where’d the loincloth come from? I guess whoever made this at least wanted to be decent. Although it was them who gave them genitals in the first place…
Me overthinking this in the most gross way possible, this design is fine. It’s suitably disgusting, but that’s about it. Aight, moving on.
Stats: A Fleshy Tank
In terms of attack, this guy isn’t all that dangerous. He can slam into you twice per turn, but the total 4d8+4 damage isn’t all that threatening at anything beyond fourth level. It may have a hard time killing you.
But you will have a hard time killing it.
Not because of its AC or HP, mind you. The former is a single digit and the ladder just borders on triple. If it weren’t for its long list of immunities (lightning, which it absorbs to heal itself, poison, all nonmagical/non-adamantine melee weapons, charm, exhaustion, frighten, paralysis, petrification, and poison), it would go down pretty easy. And again: no polymorph, it be immune to that, and it has advantage on all saving throws relating to magic, and all of its attacks are magical.
But hey! Getting hit by fire gives it disadvantage on attack rolls and ability checks! That’s… something.
Placement
I’m a little disappointed by this guy. The lore basically doesn’t exist, the design is creepy but forgettable, and the stats are mediocre at best. It can make for a good scare for your players (speaking from experience here), but that’s about it.
With all that in mind, let’s put the Flesh Golem on the Best of the Bestiary!
- Beholder
- Death Tyrant
- Dragon Turtle
- Green Dragons
- Red Dragons
- Blue Dragons
- Black Dragons
- White Dragons
- Silver Dragons
- Couatl
- Behir
- Aboleth
- Bronze Dragons
- Brass Dragons
- Copper Dragons
- Gold Dragons
- Chuul
- Gibbering Mouther
- Chimera
- Death Knight
- Fomorian
- Bone Devil
- Dracolich
- Faerie Dragon
- Ankheg
- Storm Giant
- Hill Giant
- Empyrean
- Efreeti
- Dao
- Cloud Giant
- Drow (all four of ’em)
- Shadow Demon
- Marilith
- Drider
- Aarackockra
- Azer
- Demilich
- Spectator
- Marid
- Cambion
- Fire Giant
- Animated Armor
- Banshee
- Basilisk
- Yochlol
- Bulette
- Cloaker
- Darkmantle
- Doppelganger
- Ghoul and Ghast
- Ettin
- Pit Fiend
- Erinyes
- Chain Devil
- Bearded Devil
- Barbed Devil
- Spined Devil
- Ice Devil
- Djinni
- Nalfeshnee
- Glabrezu
- Chasme
- Barlgura
- Horned Devil
- Balor
- Shadow Dragon
- Vrock
- Dretch
- Gnolls (all three)
- Goristro
- Hezrou
- Manes
- Frost Giant
- Duergar
- Quasit
- Dryad
- Flumph
- Goblin
- Githyanki
- Planetar
- Imp
- Clay Golem
- Flameskull
- Displacer Beast
- Carrion Crawler
- Githzerai
- Rug of Smothering
- Bugbear Chief
- Bugbear
- Flesh Golem <———————-
- Vine Blight
- Twig Blight
- Needle Blight
- Bullywug
- Ettercap
- Gas Spore
- Cockatrice
- Lemure
- Solar
- Deva
- Cyclops
- Centaur
- Ghost
- Fire Elemental
- Water Elemental
- Air Elemental
- Stone Giant
- Deep Gnome
- Dinosaurs (All six of them)
- Earth Elemental
- Galeb Duhr
- Flying Sword
- Crawling Claw
- Violet Fungus
- Shrieker
- Gargoyle
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