Last giant! Let’s do this!
Lore: Solitary Sages
Storm giants are surprisingly calm and benevolent. They are more sage than warrior. Unless they are provoked, they are quite friendly. But when they are angered, their fury could bring disaster for thousands of lives.
They live far from civilization, either high above the clouds or deep beneath the sea. Atop mountains, within coral castles, they aren’t picky. They’ll build their fortress wherever suits them.
Once, the empires of giants had much glory to their names. Storm giants still remember these days and seek to restore them. They don’t compete for a higher place in the ordning. Instead, they spend their time secluded, living in meditation and gazing up at the stars.
These giants have a unique ability of prophecy. With this power, they can learn unknown secrets, foretell the rise and fall of kings, and so much more. Yet the storm giants never interfere, for they believe it to be pointless. Although they may be willing to share what they learn, provided those who wish for the secrets are respectful enough not to warrant destruction.
It is rare for storm giants to communicate with one another. Often, they’ll only do so to share and compare what they’ve learned in visions. Only those storm giants who parent a child stay together, and only until the child has matured.
Some cultures worship storm giants as gods for their might and their vision. But these cultures have no sway on the governing of these creatures. Only their own conscience can sway them. As such, a storm giant could become a mighty defender or a terrible destroyer.
This is some pretty solid lore that you can do a lot with. Perhaps the players could visit a storm giant to gain a cryptic warning of some future tragedy they need to prevent. Or they could come across a wild storm giant who has chosen to destroy those around it in its fury. Or they could attend one for a meeting with another, during which they learn something new to aide them on their main quest. There are possibilities abound here!
Could you make one your main villain? Eh… maybe? If you stretch the lore a bit, then sure. But these guys definitely fit the ‘side boss’ or ‘quest NPC’ roles better.
Design: Fathers of Storms
Now this is what I’m talking about!

lightning bolt right up your ass!”
This is a truly intimidating design. The storm clouds, the lightning, that majestic beard, the Viking-like armor and the giant sword, it’s amazing! You can tell that this is a monster that is not to be fucked with!
But at the same time, you can see the more sagely side of it that was described in the lore. It’s beard gives him the look of an old philosopher, with how long and well-kept it is, as well as that of a warrior. His expression is more contemplative than it is hostile. You can tell that this guy, when he’s not wearing armor, enjoys laying down for a good think.
It’s abilities are given some hinting at as well. In one hand, it holds its mighty greatsword. Meanwhile, the fingers of his other hand are curled around a bolt of lighting as if it were a javeline to be thrown. Which, of course, it is. You don’t even need to really read the stats segment; all you’ve got to do is look at this artwork.
It’s about as creative and interesting as you can get for a giant. It lacks the intrigue of other monsters, like the Beholder, but it’s still one of the better giant designs. It doesn’t bore me to tears just by looking at it, so I’d say that’s a win.
Stats: FEEL MY THUNDER!!!
Finally, a giant with something more interesting than rock throwing or catching. Haven’t had one of those since the cloud giants.
Storm giants are easily the most beefy of the lot. Their AC is only the third highest, behind the stone giants (second) and fire giants (first). However, their HP is higher than any other giant. When put together with their resistance to cold and their immunity to lightning and thunder, you get the beefiest giant of the entire lot.
Not to mention that they can be anywhere, thanks to their Amphibious ability. So you can put one in the middle of the ocean, in the mountains, wherever the hell you want!
Action wise, they do have the same moves as the other giants. They can swing a big deadly greatsword twice or they could hurl a rock at you. But these guys also have Lightning Strike, which… does exactly what you’d expect. Basically, you’ll be fighting a big angry Zeus.
Or Jupiter, if you prefer that. For some reason. Weirdo.
But wait! There’s more! These guys also have magic! Not much, granted. And most of it is more for practicality than combat. But they still have it!
At will: detect magic, feather fall, levitate, light
3/day each: control weather, water breathing
Good for a boss fight? Maybe not. But it could be good for an NPC! If you feel like giving your players a massive buddy to make the campaign easy for them.
Not to say that you can’t make an interesting boss fight out of them. It wouldn’t be as intense and memorable as it would against the monsters higher up on this list, but it would still be a decently fun one. These are the mightiest of the giants, after all. Therefor, they’d pose the mightiest threat of them all.
Placement
This monster is on the higher end of the giants. It has pretty interesting lore, a cool design, and decent enough stats. All in all, it’s a solid, if somewhat forgettable, entry in the Monster Manual.
With all that in mind, let’s put the Storm Giant on the Best of the Bestiary!
- Beholder
- Death Tyrant
- Dragon Turtle
- Green Dragons
- Red Dragons
- Blue Dragons
- Black Dragons
- White Dragons
- Silver Dragons
- Couatl
- Behir
- Aboleth
- Bronze Dragons
- Brass Dragons
- Copper Dragons
- Gold Dragons
- Chuul
- Chimera
- Death Knight
- Fomorian
- Bone Devil
- Dracolich
- Faerie Dragon
- Ankheg
- Storm Giant <—————–
- Hill Giant
- Empyrean
- Efreeti
- Dao
- Cloud Giant
- Drow (all four of ’em)
- Shadow Demon
- Marilith
- Drider
- Aarackockra
- Azer
- Demilich
- Spectator
- Marid
- Cambion
- Fire Giant
- Animated Armor
- Banshee
- Basilisk
- Yochlol
- Bulette
- Cloaker
- Darkmantle
- Doppelganger
- Ghoul and Ghast
- Ettin
- Pit Fiend
- Erinyes
- Chain Devil
- Bearded Devil
- Barbed Devil
- Spined Devil
- Ice Devil
- Djinni
- Nalfeshnee
- Glabrezu
- Chasme
- Barlgura
- Horned Devil
- Balor
- Shadow Dragon
- Vrock
- Dretch
- Goristro
- Hezrou
- Manes
- Frost Giant
- Duergar
- Quasit
- Dryad
- Flumph
- Planetar
- Imp
- Flameskull
- Displacer Beast
- Carrion Crawler
- Rug of Smothering
- Bugbear Chief
- Bugbear
- Vine Blight
- Twig Blight
- Needle Blight
- Bullywug
- Ettercap
- Gas Spore
- Cockatrice
- Lemure
- Solar
- Deva
- Cyclops
- Centaur
- Ghost
- Fire Elemental
- Water Elemental
- Air Elemental
- Stone Giant
- Dinosaurs (All six of them)
- Earth Elemental
- Galeb Duhr
- Flying Sword
- Crawling Claw
- Violet Fungus
- Shrieker
- Gargoyle
One response to “Giants (Finale): Storm Giant”
[…] Giants (Finale): Storm Giant […]
LikeLike