Oh, the rollercoaster that is the Monster Manual. One minute, you’re talking about the all-powerful masters of the elements. The next, you’re talking about a dead guy who stuck around because his wife fucked the mailman. You never know what you’re going to get!
Lore: Hi! I’m Dead!
You know how ghosts work? You know, a soul stuck in the mortal plane? Often embodying a single emotion incredibly strongly? Banished with sacred magic or a ritual? Yeah, it’s that. But stretched over four paragraphs that explain it like you’ve never heard of a ghost before.
Boring. Next.
Design: *Shocked Gasp*

Okay, I’ve talked about some simple designs before. Hell, the last ten weeks or so have been nothing but that, with a few good exceptions. And every time, I’ve complained about not having anything to talk about.
That has never been more true than right here and right now.
What is there to be said? It’s a ghost. Not the silly kind like in kid’s cartoons. Not the horrifying kind like in a rated-R movie. Just your typical translucent blue spirit trapped between life and death.
It’s a fantasy classic, yes. But if I’ve learned anything doing this series, it’s that the classics are often the most boring.
Stats: Please, God, Be Interesting
Last chance. Let’s see what it’s got.
Number wise, it’s defenses aren’t all that thrilling. Its AC is pitiful and its HP is only slightly better. However, this is more than made up for by the long list of resistances and immunities. This angry spirit is resistant to acid, fire, lightning, thunder, and all non-magical melee attacks. It’s completely immune to cold, necrotic, and poison damage (go figure), as well as the charmed, exhaustion, frightened, grappled, paralyzed, petrified, poisoned, prone, and restrained conditions.
If this were a higher-level monster, it would be a real bastard to fight. Hell, it is already.
As you’d expect, it can pass through things. It can also see into the Ethereal Plane, which is neat! You’ll see why that’s useful in just a moment.
Action wise, this thing has a surprisingly extensive list. It can use Withering Touch to deal necrotic damage as its basic attack. With Etherealness, it can slip between the two planes (Ethereal and Material), making it impossible to attack from the side it just left. With Horrifying Visage, it can frighten any non-undead creature and age them 1d4 x 10 years (brutal!) Possession is… exactly what you’d expect.
This could make for a very annoying boss fight. If the players don’t go down the route of a dispelling ritual or something like that, then they’re in for a long and frustrating battle. What with the hopping between planes and possessing party members and aging them up a couple decades every time it screams.
But if played carefully? It could be pretty fun! Key word there being could.
Placement
This thing was absolutely saved by the stats segment. Given the fact that its lore and design are basically nothing, it looked dead set to take the bottom spot from the gargoyle. But I can be at least a little generous because of its interesting combat abilities.
With all that in mind, let’s put the Ghost on the Best of the Bestiary!
- Beholder
- Death Tyrant
- Dragon Turtle
- Green Dragons
- Red Dragons
- Blue Dragons
- Black Dragons
- White Dragons
- Silver Dragons
- Couatl
- Behir
- Aboleth
- Bronze Dragons
- Brass Dragons
- Copper Dragons
- Gold Dragons
- Chuul
- Chimera
- Death Knight
- Fomorian
- Bone Devil
- Dracolich
- Faerie Dragon
- Ankheg
- Empyrean
- Efreeti
- Dao
- Drow (all four of ’em)
- Shadow Demon
- Marilith
- Drider
- Aarackockra
- Azer
- Demilich
- Spectator
- Marid
- Cambion
- Animated Armor
- Banshee
- Basilisk
- Yochlol
- Bulette
- Cloaker
- Darkmantle
- Doppelganger
- Ettin
- Pit Fiend
- Erinyes
- Chain Devil
- Bearded Devil
- Barbed Devil
- Spined Devil
- Ice Devil
- Djinni
- Nalfeshnee
- Glabrezu
- Chasme
- Barlgura
- Horned Devil
- Balor
- Shadow Dragon
- Vrock
- Dretch
- Goristro
- Hezrou
- Manes
- Duergar
- Quasit
- Dryad
- Flumph
- Planetar
- Imp
- Flameskull
- Displacer Beast
- Carrion Crawler
- Rug of Smothering
- Bugbear Chief
- Bugbear
- Vine Blight
- Twig Blight
- Needle Blight
- Bullywug
- Ettercap
- Gas Spore
- Cockatrice
- Lemure
- Solar
- Deva
- Cyclops
- Centaur
- Ghost <———————
- Fire Elemental
- Water Elemental
- Air Elemental
- Dinosaurs (All six of them)
- Earth Elemental
- Galeb Duhr
- Flying Sword
- Crawling Claw
- Violet Fungus
- Shrieker
- Gargoyle
2 responses to “Ghost: Is… Is that all?”
Centaur > Ghost? What a world! Although now that I think about it most ghost movies would be better with centaurs instead
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Ghostbusters? Nah, dude. Gimme Centaurbusters.
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