Imagine with me for a moment. You're back in the 90s. You're in your parent's basement, sat in front of a bulky CRT with a SNES controller in hand. Super Street Fighter 2 Turbo just came out. You're making your way through arcade mode on the highest difficulty. You reach the end, your fingers exhausted… Continue reading I Miss Unbeatable Fighting Game Bosses
Quick note: I'm not going to be talking about any of the drama surrounding the developer himself. Sure, it's fascinating, uncomfortable, and it sheds a lot of light on this dumpster fire of an early access game. But that would take waaaaaaaaaaay too long, so I don't wanna do it. I'm going to be focusing… Continue reading Yandere Simulator: How Lack of Focus Kills a Game Before it Even Comes Out
Let's open a discussion, shall we? Console exclusive games are what gives a platform its value. People bought the original Xbox to play Halo. They bought the PS3 for The Last of Us. If you want to play Mario, Zelda, or any other Nintendo franchise, you gotta have the latest Nintendo hardware. So on and… Continue reading Should Every Game Be on Every System?
I've never really talked about them before, but I love flash games. They're the perfect encapsulation of pure creativity. They didn't have a big budget and they weren't made to make money. They were made by people who just wanted to make fun games and put them on the internet. Put simply, they're pure. Uncorrupt.… Continue reading The Henry Stickman Collection: If At First You Don’t Succeed, You’re Playing It Correctly
Hey. Almost is more than Uncharted 1 got. Upon booting up Uncharted 2, it became immediately clear that this one was a huge improvement over the first. For a while, I was actually enjoying myself! "This is it!" I said. "This is why people love this series!" But then I kept playing. My hatred for… Continue reading Uncharted 2: The One I Kinda Almost Liked