Tag: Dungeons and Dragons
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Water Weird: Rising Tide
Before you drink from a fountain or pool, toss a copper coin into it. It’s a small price to pay for your life. X the Mystic’s 2nd Rule of Dungeon Survival Lore: The Shade of Water This serpentine creature is a guardian elemental, bound to a body of water to protect its summoner. It strikes…
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Vampire Part 2: Stats and Placement
Stats: Blood and Shadow Even before reaching the vampire, its a challenge. See, everything around its stronghold is affected by the monster’s presence. These effects are: Once the vampire is slain, those effects will end within 2d6 days. But, uh… good luck with that. Vampires are not enemies to be fucked with lightly. Their AC…
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Vampire Part 1: Lore and Stats
I am the Ancient, I am the Land. My beginnings are lost in the darkness of the past. I was the Warrior, I was good and just. I thundered across the land like the wrath of a just god, but the war years and the killing years wore down my soul as the wind wears…
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Unicorn: The Holy Stallion
Lore: Mounts for the Chosen Proud and noble, with a form like glittering starlight, the magical unicorn is the ally of elves and sylvan folk, even speaking their tongues. While they are very peaceful, that does not make them placid. Those with ill intentions rarely leave a unicorn’s domain alive. Gods aligned with good placed…
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Umber Hulk: A Hypnotic Digger
The wall caved in. That’s the last thing I remember. A survivor’s account of an umber hulk attack. Lore: Diggy Diggy Hole Burrowing beneath the earth in search of food, an umber hulk is a truly horrible creature. They hide within stone, using their sensitive hair-like feelers to sense its prey as they approach. With…