-
Stardew Valley is the Perfect Therapy Game

Life is not easy. It’s not pleasant. It kicks you in your softest, weakest part repeatedly, laughing all the while. Why? There is no why. It just is. Depressing thought, isn’t it? My apologies; I assure you, I’m not here to bum you all out. My point is: sometimes, things are really hard, and it…
-
Let’s Talk About Enemy Design

Enemies are a common sight in video games. Because… like, duh. Without obstacles to overcome, most games would be really boring. Quantifying what makes ‘good’ enemy design is a difficult task. The answer completely changes from genre to genre. They need to be built to bring out the best of that game’s unique mechanics. It’s…
-
Poirot Adventures: Dead Man’s Mirror

Most Poirot shorts are just that: short. You can finish them in less than an hour, nay, less than half an hour. Not so here! This one is well over two hours long, far and away the longest Poirot short I’ve reviewed so far! Let’s hope that’s to its benefit! While relaxing in his apartment,…
-
Superman VS the Elite: What’s So Funny About Truth, Justice, & the American Way?

I’ve been an ardent Superman defender for a while now. He’s a far more interesting and important character than a lot of people give him credit for. If I’ve said it once, I’ve said it twice, and I’ll say it a thousand more times. But I’ve never really given an example as to why. So…
-
A Sign of Affection: Love is Silent

This may just be me not having seen enough romance anime, but I feel as though disabilities are rarely truly touched on in the genre. Which is a shame, because that idea has a lot of untapped potential. If done well, it can give people with those disabilities a character they can relate to, and…