Few times have I ever been so worried about a game's release. I mean, how many times did this game change directors? And how big was the budget, again? Five hundred million bucks? Not only that, but it was the follow-up to Halo 5, a game that every Halo fan in the world hated. If… Continue reading Halo Infinite Nailed It… Mostly
*Long exhale* Okay. Be fair. Be critical. Don't let personal feelings get in the way. I can do all that. Alright. Opening line. Here we go. *Deep breath* Halo 5: Guardians is the worst video game I've ever played. Fuck! Okay, let's try that again! If you've been around here for a while, then you… Continue reading Halo 5 Is Not As Bad As I Remember… But I Still Hate It
You'd think it wouldn't be hard to put together an anniversary collection for a series like Halo. Just stick the games into one package, make sure the multiplayer works, do some refining here and there, and boom. You've got a Halo collection. It's undoubtedly more complicated than that, but that's the basic idea of it.… Continue reading The Master Chief Collection: Finally Worth It?
The 343 era of Halo is generally seen as the fall of the franchise. After Bungie left the IP behind, there was a noticeable shift in tone, presentation, and... well, quality. Every single Halo release under this new studio has been plagued by controversy. And it all started here. Halo 4. Such good artwork, gone… Continue reading I Hate Halo 4
This is the last Bungie-made Halo game for me to review. I've done Reach, Combat Evolved, 2, and 3. With this, I'll have reviewed every single Halo game made by the original developers. Which is my long-winded way of saying that this is the last Halo review that's going to be positive. And considering that… Continue reading Halo 3 ODST: Why Open Worlds Don’t Always Work