Game Night, Halo, Review, Video Games

Halo 3 ODST: Why Open Worlds Don’t Always Work

This is the last Bungie-made Halo game for me to review. I've done Reach, Combat Evolved, 2, and 3. With this, I'll have reviewed every single Halo game made by the original developers. Which is my long-winded way of saying that this is the last Halo review that's going to be positive. And considering that… Continue reading Halo 3 ODST: Why Open Worlds Don’t Always Work

Game Night, Kingdom Hearts, Review, Video Games

Kingdom Hearts: The One That Kinda Makes Sense

Ah, Kingdom Hearts. The series is well known for many things. Cheesy dialogue, nonsensical storytelling that makes the Fourth Great Ninja War arc look clear and concise, and the seemingly unimaginable blend of classic Disney icons and anime-ass Final Fantasy characters. Some people love the series with all their hearts (heh heh, puns). Others think… Continue reading Kingdom Hearts: The One That Kinda Makes Sense

Fighting Games, Game Night, Video Games

I Miss Unbeatable Fighting Game Bosses

Imagine with me for a moment. You're back in the 90s. You're in your parent's basement, sat in front of a bulky CRT with a SNES controller in hand. Super Street Fighter 2 Turbo just came out. You're making your way through arcade mode on the highest difficulty. You reach the end, your fingers exhausted… Continue reading I Miss Unbeatable Fighting Game Bosses

Game Night, Review, Video Games

Yandere Simulator: How Lack of Focus Kills a Game Before it Even Comes Out

Quick note: I'm not going to be talking about any of the drama surrounding the developer himself. Sure, it's fascinating, uncomfortable, and it sheds a lot of light on this dumpster fire of an early access game. But that would take waaaaaaaaaaay too long, so I don't wanna do it. I'm going to be focusing… Continue reading Yandere Simulator: How Lack of Focus Kills a Game Before it Even Comes Out